The extent to which I like an object is usually directly related to control. I value things based on how much control they give me. I value computers because of the wide variety of activities I can accomplish with them. I can write what I wish with a pencil.
All these things are very useful and versatile, so shouldn’t I be judging things based on usefulness? Usefulness is a measure of how much control the object gives you.
Another factor is how much control I have over the object. Granted, true AI doesn’t exist, so humans have control over any object they create. I am able to press any button on the remote control. However, there are factors which make things harder to control than others, such as their comprehensibility. When I don’t understand what’s going on, I lack control, so I dislike the object or concept. For example, I like games which aren’t too complicated. Although I sometimes prefer some degree of complexity, this is because it gives me control over those who don’t understand the game. Also, I like it when I can win without an overwhelming amount of effort. That’s also based on my level of control over the game. Mastery is its own reward. This also applies to multiplayer games. I like winning. I like controlling the game to victory, and controlling my opponents to force them to defeat.
At times, I was relating these to influence over people. Control related to my relationships with others is a separate topic, for tomorrow (maybe).